Recording Studio Sweet Spot: Tiny Thunder Audio, Greenpoint

October 30, 2011 by  

GREENPOINT, BROOKLYN: Bigger isn’t necessarily better. Nestled inside Greenpoint is Tiny Thunder Audio, a compact room designed to maximize sonic ideas.

Serge Espitia has massive plans for Tiny Thunder.

A full-service analog/digital facility, the room was borne into New York City this year by Chief Engineer, Producer and Music Business Consultant Serge Espitia. The Mexico City native toiled as an attorney before turning over to the Light Side of the Force and making music his #1 priority.

At Tiny Thunder, Espitia makes the most of his brain/space to not only record and mix, but also partner with his clients on artist development.

Read forward for all the facts…

Facility Name: Tiny Thunder Audio Inc.

Website: www.tinythunderaudio.com

Location: Greenpoint, Brooklyn, walking distance from the Nassau Ave subway station on the G line.

Neighborhood Advantages: Greenpoint offers an eclectic, relaxed atmosphere. Despite its proximity to NYC, the neighborhood feels like a great escape from the chaos of the city. Greenpoint is also home to a diverse community of musicians and artists, so creativity is always in the air.

Date of Birth:June 2011

Head compression comes standard at TTA.

Facility Focus: While we track and mix all genres of music, vocal and voiceover recording are the studio’s primary focus. Production is also a very big part of what we do.

Our goal is to develop and enhance each client’s artistic vision, and deliver a product that exceeds their expectations. We also provide music business consulting services for artists who are trying to launch or develop their musical careers.

Mission Statement: Our motto “small in size but big on sound” reflects our vision and business model. We believe that everyone should have the opportunity to work with high-end recording equipment without having to spend a fortune in the process. We try to accomplish this by offering affordable rates that can be tailored to satisfy each of our client’s particular needs.

Clients/Credits: Our client lists includes independent artists from all over the world, such as: Cat Caught Lark, Emerson Young, Johann Kolstrup, Ek Entertainment, Elreda, Liz Scott and is constantly growing.

Key Personnel: Serge Espitia

System Highlights: Neve 8816 analog summing mixer, Pro Tools 9 (Waves, Sound Toys) TL Audio and Universal Audio microphone preamps and dynamics, along with a wide assortment of microphones and musical instruments. I am frequently adding new software and equipment to help create a unique, polished sound for my clients.

Distinguishing Characteristics: The studio offers a very relaxed and cozy environment. We really try to provide clients with all the tools they need to express themselves in a fun and creative way, and make them feel right at home in the process.

The Les Paul shall live!

The building is on fire, you only have time to grab ONE thing to save, what is it? The first thing I would run for would be my Gibson Les Paul.

Rave Reviews: I actually get this quote a lot: “Nice little place where you can really get things done”. I guess that really sums up our studio.

We take a no-frills, pragmatic approach to recording, and our clients walk away feeling like they were able to accomplish what they wanted for a reasonable price. We also have a great time in the process!

Most Memorable Session Ever: So far, I think that the Cat Caught Lark sessions have been the most memorable ones. Cat Caught Lark is a neo-folk duo from Denmark, and were recently here for a couple weeks working on their debut album. We worked long days and even longer nights, and a lot of fun recording and mixing a beautiful set of songs.

Session You’d Like to Forget: Haven’t had one (yet…)

Dream Session: Just to think of Led Zeppelin in the studio gives me goosebumps.

Serge Espitia, Founder, Tiny Thunder. Visit www.tinythunderaudio.com for more information and to get in touch.

No Artificial Reverb Allowed! The Tracking and Mixing Challenge of La Dispute’s “Wildlife”

October 11, 2011 by  

HARLEM, MANHATTAN: You don’t have to imagine what’s like to be in the head of La Dispute. Everything about this intensely emotional rock band – their lyrics, their message, their music, and even the way it’s recorded – is about removing the mystery.

"Wildlife" by La Dispute has something extra-natural about it.

It’s all obvious from the moment that you hear the band’s singer, Jordan Dreyer, pushing it out in “a Departure,” the opening track from their arresting new album Wildlife. Don’t wait around for the raw energy of this Michigan five-piece to let up either, because the artfully charging guitars, rhythmic explorations, and intimate space of their post-hardcore screamo/progressive rock songs just keep on coming at you.

The recording team of producer Andrew Everding (Thursday) and engineer Joe Pedulla (Swizz Beatz, Thurday, Patent Pending) arrived at an early self-imposed challenge while working with this uniquely inspired group: no artificial reverb allowed. Whether it was plates or Lexicon PCMs, all ambience not imposed by the band’s actual surroundings was banished on Wildlife – instead, only the natural sound of the rooms at NYC’s Stadium Red and Chicago’s Drasik Studios were allowed to influence the sonic sense of space.

Like many feats of engineering, the “no reverb” rule came not by design but as a matter of natural course, starting at the initial sessions in Chicago. “We had miked the drums in the live room, and the room mics that were in there were set up for talkback,” Pedulla recalls. “Then the guitarist was in there to be next to his amp, and we started realizing, ‘This sounds cool.’ The parts needed this ambience, and sounded really good with that sound that you don’t get from close mics.

“So we started printing more and more room mics,” Pedulla continues, “and we realized early on the importance of that way of working. Collectively, we started printing everything by having a ribbon mic in the center of the room. Midway through the record, we made it official: Shoot for no digital reverb, and bash away in a way that you can’t do in a basement studio. Obviously, it’s a digital album to begin with, recorded entirely into Pro Tools, so we did what we could from there to remain in the natural era of recording. It was a fun science experiment for us to do.”

AMPED UP WITHOUT REVERB

Space to breathe: Jordan Dreyer belts it out at Stadium Red. (Photo Credit: David Summers)

After recording six of Wildlife’s 14 songs in Chicago (without vocals), the scene shifted to NYC, where the rest of the album was tracked in the spacious complex of Stadium Red uptown. As Everding, Pedulla, and La Dispute — Dreyer, drummer Brad Vanger Lugt, guitarists Chad Sterenburg and Kevin Whittemore, and bassist Adam Vass – progressed, they got an increasing feel for the appeal of the real reverb that they were cultivating.

“We were just trying to capture what it would be like for an audience member sitting and listening to a guitar in a room,” says Pedulla. “There was something natural about it — no one ever listens to a guitar with their ear right against the speaker. Whenever someone is in their bedroom or basement playing guitar there’s a natural ambience to it, so we wanted to put that down and get the big parts to sound really big, and really ambient.

“The singer, Jordan Dreyer, has this crazy dynamic range – a 20dB swing from how loud and quiet he gets. So there are some vocal parts with no resonance at all, where he’s speaking/singing softly, the room is not echoing, and he sounds close and in-your-face. Then the dynamic swing happens, and we would see how big it can get.”

SPATIAL RELATIONS

At Stadium Red, where Pedulla frequently works, the team took full advantage of the versatile, 1,000 sq. ft. Studio A. “I love that room for its flexibility,” Pedulla says. “It’s got gobos and a throw rug to emulate the size of different rooms, and with the small (300 sq. ft.) drum room, leaving the door full or partially open makes a difference. You can really have everything sound intimate with close mics, or you can open your room mics and get the long throw on it.”

To record the drums at Stadium Red, Pedulla first put a combination of close mics and boundary mics on the kit. Leaving the drum room’s sliding door open, he then miked the large live room purely to pick up the drums’ resonance. “We did a couple of different setups,” says the engineer. “We had a Royer 121 as our mono room mic, and a pair of AKG 414’s as the stereo-pair room mics, or two of the Audio Technica3060 tube condenser mics, which they don’t make anymore.

Watch the sliding doors -- opening it up from the iso booths. (Photo Credit: David Summers)

“There was another mono room mic from the ‘50’s or ‘60’s, the STC 4021 that I know as a ‘ball and basket.’ It’s a really cool, dark-sounding ribbon mic. Ribbon mics on rooms are king, and that’s what we used for our vocal room mic as well — there’s something about the way a ribbon mic chops off the top end, and makes it kind of smooth. Using a ribbon for the room on drums you don’t get too much of a cymbal bang, it’s not harsh, with a really solid top end and it gives you the mid range you need to capture that natural, resonating snare reverb.”

Dreyer’s close vocal mic was the Bock Audio 151 tube microphone, going into an Amek 9098 preamp, then tamed by an Empirical Labs Distressor. “We printed room mics on the vocals as well the whole album through, except for one song because of scheduling we had to record in Stadium Red’s C room,” Pedulla notes. “So for that, while I was mixing I took a Genelec 1031 speaker and placed it in the vocal booth in the exact spot that Jordan was standing. Then I placed the STC 4012 ribbon mic in the center of the live room and ‘reamped’ the vocals.”

When miking guitars, Pedulla looked to a Shure SM57 and a Royer 121 for close mikes, and a Neumann TLM 103 for the room. “There’s something cool about that, from 6’ to 25’ back from the amp. You can put it right in front of the amp and still get the ambience, or put it all the way at the end and really have it sounding big.”

Those listening even semi-carefully will hear some artificial wash on the guitar part for the song “a Poem.” “We used an analog spring reverb, the Sound Workshop 262 Stereo Spring Reverb, on one guitar part there on input,” concedes Pedulla.  “The guitarist, Chad insisted on using it — he used it sort of as you would a pedal into his guitar amp. We were using it as an effect, by picking up and actually dropping the 2U box. Rest assured, this was accompanied by a room mic for more reverb.”

StadiumRed’s SSL G+also helped shape and tame the sound. “We had a 26” kick drum, and that went straight into the SSL,” Pedulla says. “Those drums were so big, and there was something about the kick that I hated at first, but Andrew and I reduced 15 dB at 120Hz – that solved the problem of the kick drum, getting rid of the low-mid garbage we didn’t need. The flexibility of that EQ and that one cut alone saved the drum kit – to me, cutting is just as important as boosting, if not more.”

La Dispute glued it all together with the Stadium Red SSL G+. (Photo Credit: David Summers)

MAKING IT WORK IN THE MIX

Knowing that Studio A and the SSL G+ were booked up, Pedulla executed the Wildlife mix in the box. “I really liked using HEAT in Pro Tools|HD on this album,” he notes. “For a raw-sounding rock band like La Dispute are, I really liked overcompressing at times and then hearing the harmonic character of the HEAT distortion. I summed through the SSL, with two faders up to unity gain – the SSL 2-buss compressor combined with HEAT was really important to the glue of the mix.”

While temptation ran rampant, Pedulla was able to keep his hands off any and all reverb – hardware or plugins. “It was always in the back of my mind, but I was on this mission to make the record happen without it,” states Pedulla. “Even if it was sounding weird, and the room mic wasn’t able to give me what I wanted to throw in the mix, I just did what I could to make it work. We agreed on it, that’s what it is, and we accepted that fact. Even if it was a little bizarre or not quite perfect, that’s what it was going to be, regardless of the character.”

BEAR-HUGGING THE LIMITATIONS

For Pedulla, Everding, and the brave souls of La Dispute, the self-imposed restrictions of Wildlife were well worth the pain. “You kind of get painted into a corner sometimes, and you need to know how to dig yourself out,” Pedulla says. “The limitations are fun. It’s the challenge of engineering. Some days you’ll say, ‘I have to focus on compression and making this sit well,’ realizing the dynamic and importance of it for the band.

“One of the big lessons I learned from this project is the importance of room mics, and that I shouldn’t neglect them when recording. Even if the fader is at -25 dB, there’s still a little ambience in there, so it can sit in the mix a bit better. And now I know there are some things you can do with room mics that you can’t do with digital reverb — that’s for damn sure!”

– David Weiss

Wildlife is available now on No Sleep Records. Stream the album and purchase at www.ladisputemusic.com.

 

Sneaky Studios Opens Upstate — Duncan Sheik’s Residential Recording HQ Available to Artists

October 10, 2011 by  

GARRISON, NEW YORK: Sometimes the siren call of New York City crossfades into the call of the wild, and upstate tracking and mixing begins to beckon. At those naturally inspired moments, audio havens like upstate’s Sneaky Studios become a logical location to look to.

SonicScoop first made mention of Sneaky Studios in our June article on the facility’s founder, Duncan Sheik (“Barely Breathing”, Spring Awakening). While the studio was fully functional then, there was still an incognito feel when it came to the Garrison, NY hideaway’s commercial availability.

But lately, with multiple projects completed and all systems totally go, Sheik and his talented Chief Engineer, Michael Tudor, have been making it clearer: Artists interested in booking time at Sneaky should get in touch. For those who make the one-hour drive up the Pallisades Parkway, it’s a safe bet they’ll find that this residential music destination was worth the trip.

The natural surroundings of Sneaky Studios in Garrison, NY, beckon.

Blessed with space, light, views, and the ambiance of the Appalachian Trail passing through the backyard, Sneaky provides its clients with a musician-centric workflow, designed as it was around Duncan’s multi-instrumentalist skills and impulsive creativity.

“The fact that it’s owned by an artist is the first thing that distinguishes this place,” says Tudor, Sheik’s longtime engineer. “There’s so many toys there: probably 30 guitars, tons of pedals, percussion instruments, keyboards. There’s a huge pallet of stuff to work from there, as opposed to a studio in the traditional sense — where you go in and the room is kind of zeroed out, and anything you want to use has to be unpacked and put together by an assistant.

“At Sneaky Studios, all the guitars are hung out on the wall, and everything is within reach,” Tudor continues. “Also, Duncan’s always looking for what’s new and interesting, in terms of software and synths — he’s loves going into Rogue Music and swapping for gear he’s just heard about.”

Within you, without you.

For Tudor, who cut his teeth working at sound-for-picture houses like duotone early in his career, the ability to quickly capture a great live sound for guitars, drums and keyboards is paramount.

“Having spent small amounts of time to get good sounds, and letting the mics do the work – I’ve found that’s the way to go,” he explains. “It keeps the clients interested if you can immediately pull up something that sounds great. We designed the studio so that as many of the toys that you have your disposal can be hooked up in the shortest amount of time. We thought ahead about how we should design the patch bays, and what cables we would need to loop everything back out of the computer.”

During tracking and mixing, Sneaky employs an extensive Dangerous Music setup, using the Dangerous 2-Bus analog summing mixer, Monitor ST speaker switching system, and DAC ST D/A converter to cut out the console and work with the Logic/Pro Tools DAW at maximum efficiency.

“The new music industry paradigm is that the budgets are smaller, which means you need to be able to work quicker and make revisions fast if you’re working partially in the box like we are,” says Tudor, who runs a parallel setup in his own Woodstock studio, Mama’s Place. “The Dangerous gear really helps me trust that every time. Whenever I have to come back to a revision, or A/B against other commercial records, I feel like the Dangerous gear is there to do that job for me, and in a very transparent way.”

Via the Dangerous setup, Sheik and Tudor have established a highly dependable system for checking their mixes via Sneaky’s Focal and NS-10 monitors – a workflow that aided them in the completion of recent projects like Sheik’s outstanding Covers ‘80s album. An Apogee Symphony A/D D/A system is also in the signal flow, along with Neumann and Royer microphones, and Telefunken and Urei 1176 mic pre’s/outboard. It’s all the better to capture the 1917 Steinway Upright, 1911 Steinway (Happy 100!) O Grand Piano, Fender Rhodes, Wurlitzer, Hammond organs, mandolins, banjos, ukuleles, acoustic/electric guitars, marimba and more that are onsite.

With all of that going on inside, Sneaky’s setting can’t help but to elevate the music that’s made within. “The pastoral environment takes you out of your everyday head, and it’s sort of otherworldly to be surrounded by all that beauty,” Tudor relates. “Artists can be here and be completely focused: The day can be about recording, meals and going on hikes. It gives you protection and isolation from the everyday world, and creates a safe environment where you can get away and create.”

A highly thoughout out patch bay, multiple Dangerous Music units, and a tight collection of outboard make up the toolkit.

While singer/songwriters will be obviously attracted to Sneaky with its pedigree and amenities, Tudor points out that its natural appeal is wider than that. “As I said, Duncan is also a great collector of synthesizers, and very much plugged into the tools that are more electronica-oriented. So Sneaky could easily serve the new crop of young bands that are combining synths and acoustic instruments. It really has a pretty broad pallet, because Duncan’s interests and his obsession with new technology drive the design of the studio.”

The studio is adjacent to a large house with four sleeping areas, making longer-term creative stays a logistically smooth proposition. But if all this loveliness sounds like something meant just for the upper crust artist, think again.

“The way we think about it is developing relationships,” Tudor says of Sneaky Studios’ flexible rate structure. “We’re sensitive to the realities of the music business as it is. We want to make good records, and obviously we want to pay the bills, but we’re most interested in creating opportunities for people. Duncan and I are both writers/producers/engineers. We’re doing all of those things, all the time, and this is a natural extension of that.”

The 1917 Steinway Upright at Sneaky Studios.

Track next to Washington Square Park – or cross the George Washington Bridge? As Michael Tudor observes, area facilities located off the city grid have an important function in the region’s constantly evolving audio production ecosystem.

“I think that the upstate studio fulfills a need that the NYC facilities can’t,” he says. “I spoke before about the idea of being a sort of a safe haven and a real inspiring environment creatively. An artist can come up to one of these upstate studios and feel like they’re really spreading out — go for walks, breathe the air. We go out shopping and cook in a kitchen, and there’s something therapeutic about it.

“I’m definitely a lover of NYC studios,” Tudor continues, “but you’re still in the rat race and hustle/bustle there. When you come upstate, you’re coming to an environment that will serve your every creative impulse, You enter a comfort zone that you can’t get in the city.”

– David Weiss

Another view of the control room in the round.

 

Guitars are ready to play, not just on display.

 

Go old skool with the century-old Steinway upright...

 

...or plug in with the synth collection.

Was Steve Jobs Good for Music?

October 6, 2011 by  

Was Steve Jobs good for music?

Steve Jobs...musical hero?

The Web doesn’t need another tribute, career retrospective, huzzah or think piece on his impact on the Local Group of Galaxies. His contributions to humanity and technology, and his genius for innovation aren’t in question here.

But this is the right forum to ask: Was Steve Jobs, and the company he co-founded with Steve WozniakApple Computer Inc. – good for music?

It’s hard to say.

Jobs’ brainstorms ultimately led to the three most music-transforming creations of the last 15 years. Can you imagine your own music production, distribution, and playback landscape without the advent of the Mac, iTunes and the iPod?

I mean, really, what would it look like? How would you record and mix your clients today if there weren’t a Mac in your workflow? Where would you envision the song ending up and selling 100,000 copies overnight? How would people listen to it on the subways, on the street, and in their homes?

Um…

Now’s the moment when a lot of people can stand up and point out that Jobs’ products decimated our product: Music recording and mixing went from the “natural” source that was analog tape to the “artificial” world of binary code. iTunes devalued the sale price of music down from the regal sums that CDs (and vinyl albums before them) commanded. The iPod sounds crappy!

So, OK, turn back the clock. Go ahead. The man behind the curtain is resting in peace – you can unplug your Mac and chuck it in the dumpster, remove your singles from iTunes, and then hit the street hawking Sony Walkmans, CD players and 8-track machines.

Why are you still here? Because just maybe the Mac is the greatest thing yet to happen to music. We can write, compose, arrange, record, mix, master and distribute far more efficiently today than we ever could before Apple arrived. Soft synthesis allows the invention and discovery of new sounds daily – an infinite universe of sonic sensations have been enabled by the Mac Pro, limited only by your DSP, imagination and time.

Riding the Timeline

When I’m visiting a studio today, I imagine Mozart sitting next to me. “This is all for making music,” I tell him in my fantasy, as he gazes wide-eyed at the array of gear, recognizing the MIDI keyboard, but ultimately transfixed by the dual 27” Cinema Displays. “OK,” he would reply, “tell me how!!” Imagine what might come next.

Would Apple and Amadeus have gotten along? Famously, I think — Herr Mozart would probably say that making things that make more music are, indeed, great for us all.

Steve Jobs, and all the tangled vines that have grown from his mind, did just that.

– David Weiss

Behind the Record: Mocean Worker’s “Candygram for Mowo!”

October 5, 2011 by  

UPPER EAST SIDE/PHILADELPHIA/LOS ANGELES: Are you in the continuum? Moving musically through time? Next time you find yourself on a trip where vintage sounds and styles meld seamlessly with forward-thinking beats and production, you might just be with the MOWO.

"Candygram for Mowo!" is the third -- and final? -- installment of a Mocean Worker odyssey.

Also known as Mocean Worker, also known as Adam Dorn, this is an artist too hyper to be defined, too diversified to sit still. MOWO first made a splash in 1998 as a Philly-to-Paris-to-NYC transplant with his imaginative drum & bass debut, Home Movies from the Brain Forest, which transfixed our ears with energetically beautiful revelations like “What’s Wrong”.

The evolution from there to Dorn’s latest release, Candygram for Mowo! (his sixth studio album), has been dramatic. Today, his sound identifies heavily with soul, circa 1930’s big band, jazz, ‘50’s hard bop, and yet even more styles, crystallizing in a charismatic collection that remains motivating after repeated listenings.

One source of MOWO’s rich internal collage is his bloodline, borne of the highly respected producer/A&R man Joel Dorn (Roberta Flack, Bette Midler, Leon Redbone, Don Mclean, The Neville Brothers). But another may be the multimedia explorer energy that drives him – his tracks are heavily licensed, and he successfully maintains a parallel path as TV/film composer. Connecting it all is a massive aptitude for audio software and a desire to merge it with the most organic of sounds in the studio.

Recently relocated to LA, Dorn let us in on the deep journey that was Candygram: From the devastating loss of his father, to a cross-country trek, and embracing the limitations of a Philadelphia studio’s ancient Pro Tools setup, this album’s story has it all.

You had some serious inspiration for Candygram for MoWo!, connected as it is to your father Joel Dorn. What is your personal journey and artistic statement with this record?

This album was started on a very sour note. Sadly — and very, very shortly after starting the writing for it — my father passed away. Many of you may know him as five-time GRAMMY-winning record producer Joel Dorn. I knew him simply as “dad.” I really checked out for a minute as his passing was incredibly disturbing and sudden. I knew I had to make another record and it had to be special.

The title for the album is a nod to Mel Brooks — I know that sounds insane. I just mentioned my father passing away, and yet the album is a cheeky wise-ass nod to Mel Brook’s movie Blazing Saddles — what gives? Well, my father and I shared a strong love and passion for all things comedy. While he was an editor of sorts throughout my entire writing career up to the point of his passing, he also was just my best friend. We would work on music together from time to time, but really he was just such a strong supporter of what I did and a cheerleader.

He never said “do this” or “do that,” he just gave me an incredible set of ears to play music for. This album represents the first time I didn’t get to use his filter as it were. It took me about 18 months to get back on track and get out of the pretty deep depression I had fallen into.

That’s a heavy backstory. How did all this emotion start to come out in the sound of the album?

I don’t normally write dark music — at least not since my debut albums which were actually darker, jazz-influenced Drum & Bass. I knew that this album was going to have to be a continuation of the last two MOWO! albums (2004′s Enter the Mowo! and 2007′s Cinco de Mowo!) and that means a few things.

Esteemed producer Joel Dorn: Very much the spirit of "Candygram".

1) fun, funky music with a nod to past eras 2) uplifting non-pretentious tunes that folks can listen to in many contexts — this is not electronic music strictly for a club setting, in fact, it really strives at being home listening and headphone-oriented music — 3) obey rules 1 and 2 HA!

Simply put I could not make a dark sad album. I just didn’t want to. I wanted to do something that celebrated my old man, was fun, and was an extension of my previous work. So, I took a little while, reflected and got myself to a good place. It’s really an album based on love for looking at the bright side of things. It’s a positive album top to bottom.

You moved out of Manhattan halfway into the production process. Was it difficult shifting gears, location-wise, in the middle of making a record?

I really didn’t have a hard time shifting gears at all. I had started to get on a roll and I just kept it going. I have to say the hardest part of keeping on a roll was that I had set up a new writing environment and I just could not get a handle on what the room sounded like.

The problem with most writing rooms, or at least all the rooms I’ve ever had, is that they pretty much sound terrible. I battle this by writing at low volumes and just trying to keep things simple. I try not to clutter the stereo field at all. This is really hard as I’m often mixing old samples with new beats and live instruments and, well, it’s nearly impossible not to run into some conflicts doing that.

Once I had a vague sense of what my room sounded like I just forged ahead. By the time I started mixing I knew what I was dealing with, and it was what it was. In a dream scenario I will eventually write and always record in a room where I know what I’m getting. I haven’t gotten there yet. Maybe someday I will?

You said you made some interesting observations about long-distance collaboration in the process. What were some of the advantages and disadvantages of that workflow that you discovered as the project went on?

Yeah, it was interesting going through an entire record where only one or two times did I find myself in the room with a musician playing on my stuff. It was surreal, as I’m really accustomed to being in the same room with someone overdubbing on my material, but I just didn’t have that luxury this time out.

The two musicians I happened to get to record with were Charlie Hunter (“Sho Nuff Now”) and Steven Bernstein ( “Shooby Shooby Do Yah! and “It Still Don’t Mean a Thing.”) I gotta be honest: I didn’t have much to say to them when I was in the room with them anyway. I knew why I had hired them, and I got EXACTLY what I wanted to get out of them and I got it. Those two sessions just ended up being incredible hangs where there was no need for notes. I have learned — and this album cemented this concept for me — that you know who you are hiring and what to expect, and 99% of the time you get what you need without much communication. It’s that situation where if you don’t know what you want, and you hire somebody you may run into a problem.

Nobody on this album was hired because I was just poking in the dark with a stick. Everyone on the album was a friend or someone I had worked with numerous times before, or lastly someone I had always wanted on a tune and knew their thing. An example of this is John Ellis’s solo on “Say Yeah Yeah”: I love his playing, have been wanting him for years to play on something but I just didn’t have the right song. This came up and he just nailed it. Bill Frisell is also an old friend and someone I’ve worked with on film scores, his records and my own recordings (ENTER THE MOWO!) so that was also a no-brainer. Seriously, once I had the tracks laid out it was so easy to just pick and choose who I wanted where. The table was set nicely. I can’t say enough about how everyone gave their time and creative energy to this record — just a really huge record for me.

I do have one posthumous collaboration, and that’s with (jazz multi-instrumentalist) Rahsaan Roland Kirk. This is a collab that’s happened on my last three records, and I have some Rah sitting around that my dad had recorded and I love working him into my tunes. He was my father’s favorite artist, and I really love having him in this context — I know my father loved hearing Rah this way, so I had to bring him back on a tune as a nod to my old man.

When I last interviewed you, you were really getting inspired by Reason. Is this still your main creative tool? How has your use of the program evolved along with updates?

OK, this is a very complicated question for me to answer. Sort of.

I have always and will always use Propellerheads software products to write. It’s ingrained in my soul. A little while into writing the album the props released Record and I fell in love instantly with its mindlessly simple interface. I love the software, but I can’t say that I really changed a ton in terms of how I use the products.

The MAIN way I changed everything is the use of the mixing console built into Record. It’s an incredible writing tool. I love the fact that I instantly had the ability to really EQ and write at the same time. The mixing desk, modeled after an SSL mixing console, really made me feel musical. Other sequencers offer you the ability to build a desk suited to your needs by adding plugins and building the signal path. Meanwhile, Record has a desk, its sounds amazing and it has that incredible master bus compressor just sitting there begging you to engage it. It’s just such a simple yet musical piece of software.

As of this moment Reason 6.0 is coming out and now Record is bundled into Reason. So I will see with the new devices how things change. I’m already LOVING the Alligator device like you cannot believe. I am a HUGE fan of the Rex file. It enables me to play samples and make music from records mine. I always find inspiration from it.

What are some cool Reason tips and tricks you can share – what’s a song or songs on “Candygram” where we can hear this in action?

Mocean Worker is Adam Dorn is Mowo!

I would say check out the tune “Out there In The Random” from the new album. There are some insanely tweaked-out samples in there – really, really odd things all put together and they make this weird electro lullaby odd little track. Its all Reason top-to-bottom, was mixed in Record, actually, and then touched in Pro Tools a bit.

It’s a vibe not often associated with my sound. I’m proud of it because it sounds simple, but its construction is not simple at all: It’s a bevy of sounds delayed to death and tuned to be in sympathetic keys. It’s a very sing-songy sounding thing with an ‘80′s bent but its based all on totally unrelated samples and the synths built into Reason. It’s a rare example of my actually using the synths in Reason which I do not do very often.

As it was coming together I kind of hated it and loved it at the same time. It’s a strange puzzle but it’s MY strange puzzle. Lots and lots of filtering, reverb and delay went into it. No real trick, just a lot of experimenting.

Why did you find yourself tracking/mixing on a really old version of Pro Tools in Philly? How did the limitations of that platform eventually benefit the final result?

Well, I was introduced to this amazing and insane character named Paul Atkinson, a Brit living in Philadelphia near my house at the time. A close friend named Clay Sears, who plays guitar with Janet Jackson, suggested I check him out. I went into his studio — a complex in the basement of an industrial building in a working class neighborhood. I was not sold at first, and he pushed me for the gig saying, “Just give me a tune and we can take it from there.”

I have a weakness for Brits. I think they are much better at sound than we are. My favorite records are mostly made in Britain, and I find far more influential movements in electronic music coming from there. So, he had at a tune and he kind of nailed it. Over the course of the next five weeks we tweaked and messed with every song multiple times and got things just sitting in such a nice tight funky way.

This was not material he was accustomed to dealing with and I wasn’t used to working in Pro Tools 5.1…..oh did I mention that? We were mixing in the box on an old Mac running OS 9. What was I thinking? It really freaked me out at first, since I hadn’t messed with OS 9 since the year 2002, I think. It felt so ancient but he just got great sound and I slowly over the course of a couple of weeks just trusted him to nail it down. He did! I think he did an amazing job.

That little piece of software time travel is fitting for Candygram, we think! Now, along with the album, you’re scoring for “Weight of the Nation” on HBO. Why is scoring a natural extension of what you do?

I mostly write instrumental music. I’ve always been told my music lends itself to picture. Over the years I have really been blessed to have many of my tunes licensed for films, TV show and commercials — NEVER with the intention of them showing up there. I guess I just write a certain style and it works.

I really have never had a design on it but Id be lying if I said at this point I didn’t expect some licensing here and there. The track record has been incredible with spots for Ford, Kia, Hyundai, Kraft, Marriott, Crayola, Honda, Miller Genuine Draft and Chicos to name a few. I just love that something about my music continues to resonate with music lovers, film makers, advertisers and hipsters and absolute non-hipsters. Just in general, I make my living having music end up in things, having it licensed. I don’t tour, I don’t show up on talk shows. My living and my artistry is funded by all of these things so I sincerely hope it continues.

The “Weight of the Nation Project” is a documentary series about the problems with eating disorders, and food in general in the United States. It’s a four-part series being produced in conjunction with the US Government, so it’s a huge honor to write music and lend music to that cause.

My goal in the next portion of my career is to do more scoring. I have been insanely lucky enough to score films along side Brian Eno, John Cale, Hal Willner and peripherally Danny Elfman — a Disney film called Meet the Robinsons where I scored a nice scene and Master Elfman, one of my heroes, did the rest of the amazing score. I just think that’s the direction things are headed in. Folks know me as MOWO! for sure, but I’ve also scored about five films and documentaries and have had my Mocean Worker music in about 25-30 feature films. I’d love to get the chance to continue doing this alongside my MOWO! career.

That’s a music-for-picture track record that just about any artist would want to achieve, no question. Back on the tech tip for a second: You’ve said you recently started incorporating Logic into your workflow. How has changing DAWs been helpful to you, and in what ways is it a difficult transition?

Man, Logic is a mixed bag. I love it for its stability while running many AU plug ins. I’m using Logic an enormous amount for the HBO ““Weight of the Nation” project. Inside of Logic I’m using Native Instruments’ Komplete Ultimate 8, and the full compliment of Spectrasonics plugs with an emphasis on Omnishpere and Trillian.

Reason -- one of the three DAW musketeers for the Mowo.

I’m also, as always, using Reason 6 for some tunes where a little something different is needed. I’m sure I could just easily run Reason inside of Logic but it’s just a pain in the ass. Id rather just get what I need out of Reason and print stems for importing. I’m lazy. If someone has a nice tutorial for me to watch , please….send it along!

Pro Tools is factoring in less and less. I just ran out of patience. The lack of stability with soft synths just wore thin on me. I have Pro Tools 9 and according to many producer and composer friends it’s far more stable now. I just kind of use it for mixing now when I need to and some other kinds of editing. I don’t feel quite comfortable enough yet in Logic yet to do MOWO! material, but I’m sure as time goes on I will find it to be second nature to do some stuff.

So there you have it. I use three DAWS. I know that sounds insane. It’s just each program offers a specific thing I love.

You’ve just moved to L.A. What are you seeing are the advantages/disadvantages of being based out of there as a musician/engineer/producer, as compared to NYC?

The weather. That’s the only advantage thus far. All of my work is still based in NYC and back on the East Coast. I’ve only been here about 10 weeks at this point, so I would check back in in a couple of years and I think that that will be a different story.

I’m finding things to be different out here so far. Everything is great, but I’m seeing some advantages to the brutal honesty of NYC. They both have upsides and downsides. I love both places but my heart is in NYC, not gonna lie about that. I did 25 years there and will come back as often as I can. That energy only exists in a few places on earth — London, Berlin, Tokyo as well — and I need to feed off it from time to time.

You’ve said that Candygram will “complete a thought” for you musically. Can you explain what you mean by that?

I’ve made three albums under the “MOWO!” moniker, or rather with the word MOWO! in the title. Its sort of a character MOCEAN WORKER turned into. These last three albums I can say without a doubt or reservation I have really feel like I’ve invented something that I can call my own.

Candygram for Mowo! is the last in this installment, I think. I think I said what I wanted to say with the old jazzy thing. I want to start exploring other things a little. Having said that I might find that, “HEY……this is what I do” and can continue to explore this sound. But I remember starting off making drum and bass music, and then taking a really insane hard turn into house/breaks which turned into what I’m doing now.

Enter the Mowo! was delivered to my former record label and handed back to me as a failure. It was discarded as a mistake and the end of my career. I knew that wasn’t the case, self-released it, and haven’t looked back now over the last three albums. It’s been insanely difficult and a make-it-up-as-I-go process. I was DIY when it was SO not cool to go your own way — now everyone is joining me because the business is falling apart.

However, I don’t think it’s falling apart. I think it’s settling in and back to a thing that sort of existed in the ‘50′s: I know that might sound weird, but its kind of a Wild Wild West again, and I think I’m gonna be OK. I think planning success is important, but some things have to also happen on their own and find their cracks and crevices.

So, I say it completes a thought on these types of titles because I might not have a ton more to say. Meanwhile, shit, I just took four years to make an album after losing my father and going through such tremendous change. Moving out of NYC, meeting a wife and becoming a step dad. I think the MOWO! train is still chugging along – it’s going to change, morph and become new and exciting things.

David Weiss

Candygram for Mowo! is available digitally and physically now.

MOTU Shipping 896MK3 Hybrid Firewire/USB2 Audio Interface

October 4, 2011 by  

MOTU announced that it is shipping the 896mk3 Hybrid, an enhanced version of its 896 audio interface.

USB 2.0 connectivity makes the MOTU 896mk3 a hybird to have on hand.

USB is always a great option to have on hand, and the system now provides flexible connectivity to Mac or Windows computers via the original Firewire or high-speed USB 2.0. This versatile-looking package includes eight XLR/TRS “combo” style analog inputs with high-quality preamps, ten XLR analog outputs, a total of 28 inputs and 32 outputs, 192 kHz analog operation, signal overload protection, a 32-bit floating point DSP for digital mixing and effects processing, two banks of configurable optical I/O, and support for time code synchronization.

In the back, the rear panel of the 896mk3 Hybrid provides both Firewire A (400 Mbps) and hi-speed USB 2.0 (480 Mbps) ports. Users will be able to connect the 896mk3 Hybrid to their computer using either format for full-featured operation and ultra-low bus latency.

The Firewire jacks on the 896mk3 are 9-pin Type B jacks, but they can be connected to any Firewire jack on the computer (6-pin Type A, 4-pin Type A “mini”, or Type B) using any standard Firewire cable that has the necessary connectors on it.

Other feature updates for the system include computer-controllable pad and 48V phantom power switches for the eight mic inputs.

The 896mk3 Hybrid is now shipping at the same price as the original award-winning 896mk3 (MSRP: $1250). According to MOTU, the 896mk3 Hybrid includes all the features from the earlier Firewire-only mk3, including:

• CueMix FX — flexible 28 input/16 bus mixer with on-board DSP effects, including reverb with sends/returns, plus EQ and compression on every input and output.

• 28 inputs / 32 outputs (at 44.1/48 kHz) — there’s no channel sharing in the 896mk3; the mic inputs, AES/EBU I/O, S/PDIF I/O, headphone out and main outs are all handled as separate channels.

• Front-panel control — access any setting in your entire 896mk3 mix directly from the front panel.

• Stand-alone operation — users can program mixes at the studio and then bring the 896mk3 to a gig — no computer needed. If they need to tweak the mix, they can do it on site using the back-lit LCD and front-panel controls.

• Multiple CueMix FX mixes — for example, users can create different monitor mixes for the main outs and headphones. Or add send/return loops for outboard gear with no latency.

• Eight rear panel combo jacks provide 1/4” guitar/line input or XLR mic input with phantom power, pad and plenty of gain.

• Clip protection — input limiter prevents digital clipping and distortion from overloaded signal levels up to +12 dB over zero.

• Eight 24-bit 192 kHz analog inputs and outputs on XLR jacks.

• Precision Digital Trim — Digitally controlled analog trim on all analog inputs provides accurate adjustments in 1 dB increments. Users can fine-tune the balance of the analog inputs and then save/recall trim configurations.

• Flexible optical I/O — 16 channels of ADAT lightpipe, 8 channels of SMUX (96 kHz) or two pairs of stereo TOSLink. Mix and match formats between the two banks.

• Expandable — add additional interfaces for more I/O as connectivity needs grow.

• Separate XLR main outs and front-panel headphone jacks, each with independent volume control.

• Stereo 24-bit 96 kHz AES/EBU in/out.

• Stereo 24-bit 96 kHz S/PDIF in/out.

• Word clock in and out.

• Foot switch input — conveniently located on the front panel; connect a standard foot pedal switch (sold separately) for hands-free punch-in and punch-out while recording. Or map the pedal to any keystroke function in the host software.

• Includes native 32- and 64-bit drivers for Mac OS X and Windows 7/Vista, including ASIO, WDM, Wave, and Core Audio. Supports all popular Mac and Windows audio software.

• 100% compatible with all host-based effects processing in today’s popular audio programs.

• Includes AudioDesk full-featured sample-accurate workstation software for the Mac with recording, editing, mixing, real-time 32-bit effects processing and sample-accurate sync.

• Front panel volume control for monitoring. Stereo, Quad, 5.1, 7.1 and user-defined surround monitoring setups available.

• Two front panel headphone jacks with independent volume controls.

• Comprehensive front panel metering for all analog and digital audio I/O.

• Dedicated front panel clock status LEDs.

• International 100-240V, 50-60 Hz auto-switching power supply.

“Sound Thinking” by Joe Lambert: How to Choose Between 16-bit and 24-bit Format

October 2, 2011 by  

In the first of a series, mastering engineer Joe Lambert answers one of the many FAQs he regularly fields:

Joe Lambert hears all -- ask him your audio question for his new SonicScoop series, "Sound Thinking".

Q: Joe — bit rate: 16 or 24?  Does the bit rate of a sound file make a big difference?

A: Here is a little background:

Bit rate is the amount of information (in bits) recorded per second. I like to think of it as pieces of data or music, and with 16-bit audio, there are 65,536 possible pieces.

With every bit of greater resolution, the number of pieces double. By the time we get to 24 bit, we are up to 16,777,216 pieces per second. Each bit gives you 6dB of dynamic range, so 16-bit gives you 96dB of dynamic range and 24-bit gives you 144dB dynamic range.

24-bit has room for 256 times the data, giving you better resolution. Having all of this dynamic range gives you greater separation between audio and noise floor. With hard drive space so cheap now (I paid $1000.00 for my first 1 Gb drive in the mid-90′s!) there is no good reason not to get all the bits we can.

So is it easy to hear the difference? Sometimes…

The easiest way for me to hear the difference is to listen to the noise floor. Put up a couple mic’s in a room and just listen to the noise coming through your system: It’s dramatically lower at 24-bit.

This gives you the ability to record at lower volumes and get better resolution. When recording a bunch of tracks, as well as adding effects, this is especially important, because noise can add up quickly.

How does this affect my final master if it’s going to end up 16-bit?

The goal is to get all the details of your music that you put down. So the more detail we have to start with, the more you will end up with in the final product regardless of the end format, which gives your mixes better imaging, better top end detail, and clarity.

The Moral of the Story:
I like to capture all my files at 24-bit, then I can decide what the end format will be and down sample when needed.

Joe Lambert is owner and chief engineer of Joe Lambert Mastering (JLM) in Brooklyn, NY. To send Joe your question and visit JLM, go to www.joelambertmastering.com.

Mixing in the Face of Danger: The Veda Rays Release “Gamma Rays Galaxy Rays Veda Rays”

September 25, 2011 by  

WILLIAMSBURG, BROOKLYN: You don’t have to know all the heartache that went into the making of the album Gamma Rays Galaxy Rays Veda Rays to appreciate it. But there’s something about understanding the bitter joy that pulses through one of 2011’s most intoxicating rock albums that makes it all the sweeter.

"Gamma Rays Galaxy Rays Veda Rays" is available throughout the digital universe.

The debut full-length from Brooklyn four-piece The Veda Rays, Gamma Rays is the artful application of music as a saving source. For the band — guitarist/vocalist/keys James Stark; bassist Tyson Reed Frawley; guitar/keys/vox Jimmy Jenkins; and drummer Jason Gates (aka Jason Marcucci) – the intense production events of the album were just one more reflection of the urgent songs that it comprises.

You can hear it in the frantic guitars and time-shifting howl of “Our Ford”, the delicious tension and release of “Long May She Roll”, and the haunting psychedelia of “This Time Tomorrow”. Sweeping six strings, emotional vocals, and driving drums are everywhere, courtesy of a band determined to deliver on the promise of its dense melodies.

With everything from immediate family suicide and South Florida black magick practitioners fueling their dark sides, The Veda Rays went to equally painful lengths to complete Gamma Rays. With a highly accomplished producer/mixer in residence via drummer Gates/Marcucci (White Stripes, Dean & Britta), the band raced to complete guerilla tracking and mixing sessions, frantically completed as Marcucci’s studio moved amidst the massive blizzards of late winter, 2010.

Released last week, Gamma Rays Galaxy Rays Veda Rays is arresting from the first millimoment. Here, Stark and Gates went deep – truly deep – in their recounting of the record that brought them all back from the brink.

Q: Your bio says: “The Veda Rays began in late 2008 when Stark and Gates, who had been hatching plans, playing gigs and making 4-track recordings since grade school, resumed their collaboration via long-distance after a several year span of inactivity.” What was the creative spark and mutual inspiration that was rediscovered when you guys got back together?
James: It was not really so much rediscovered as it was re-enlivened — from a cryogenically frozen dormancy. But with us I think it has always been something very natural and complementary, this most likely being the case due to us having grown up playing together, making 4-track demos and collaborating on this whole vision for so long and through such formative phases.

The period of inactivity was simply due to a case of “life happening”, as they say. And the way we came back ‘round to working together was largely due to the same. There is a lot of back-story here… Suffice to say, the gist of it involved heavy drug use, obsession, suicide, accidental death and the westernmost point of the Bermuda Triangle. Seriously.

For me, I feel like I had finally whittled out an authentic voice. My own particular brand of “distilled spirits”. What I mean to say is that the “me” in my personal hodge podge of influences finally asserted itself and I started recognizing something that went beyond mere pastiche.

I guess some people are gifted — or maybe seriously deluded — but for me it took a long time to feel like what I was doing was legitimate. So, just recognizing and being comfortable with a bona fide identity was a great boon. That is the plainest way I can explain how I feel I had evolved as an artist/singer/songwriter during our hiatus.

Jason: I’m not sure either of us were ever inactive. I’m a real busy body, crazy energy kind of person when it comes to working on music — we both are really. We were just separate for a bit, after playing pretty much daily, growing up and into musicians together.  When we were unable to work together, we both kept going. I know Jim was working his craft as a songwriter and he put together some great bands. I kept busy playing and wound up doing a great deal of engineering and mixing here in NYC.

In 2009 there was a period that I was very busy. I had just finished mixing a few tracks for Dean & Britta, which would later appear on their Warhol record. I was also producing two records at the same time, both completely opposite ends of the spectrum in every musical and vibe type sense. One was Bloody Panda’s Summon and the other Scott Hardkiss’s Technicolor Dreamer.  At that time it hit me, “Fuck, I really need to start doing my own thing!”

I reached out to Jim. It didn’t take long for us to discuss how we could work on a project together. That was probably the first seed of The Veda Rays.

Hear the single “Our Ford” from Gamma Rays Galaxy Rays Veda Rays right here:

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Q: Jason, what got you into production and the NYC studio scene?”
We had been living down in South Florida working on music, we had our own little 4-track studio and we were constantly recording. Jim had some troubles and all hell really started breaking loose down there.

I took off to NYC to have a little break. That was supposed to be a three-day trip, but a cousin of mine convinced me to stay a few extra days and see some family. I spent most of my time bumming around the village, and after a week I met up with Judah Bauer (Jon Spencer Blues Explosion, Cat Power). We became friendly, started jamming together, and  I wound up making a record with him in his apartment which was absolutely crammed with gear. At first he had an Otari MX 5050, moved on to a Tascam 1” 16-track, and eventually we had a Studer A80 16-track 2-inch, all in this tiny studio apartment.

I played drums on a few tracks and did most of the engineering. He had a bunch of people coming through to play on tracks — the late Robert Quine (legendary guitarist of Richard Hell & The Voidoids), Matt Verta-Ray, and many others.

From there I worked at a bunch of studios working my way up the ranks. I got to briefly work at and witness Greene Street just before they shut down. I worked at Excello in Williamsburg for years, and really made a home at Dubway. I started doing live sound a bit around the city and got very into remote recording. I think I’ve recorded/mixed over 300 bands for MTV and all the while working on sessions in the studio. Anyway I think I just really got lucky and fell into it. I also just went nuts, I mean, there were a few years straight that I was in a control room probably 350-360 days a year!

Q: Are the Veda Rays part of something new, something old, or something in between? Where does the music of this band sit in the time continuum?
James: Something in between would probably be most accurate. We are endeavoring to help evolve a particular current, and to do this well I believe it must be done in an attitude of reasonable reverence for and acknowledgement of what has come before. I would most optimistically state that we, in fact, aspire toward sitting at the “zero point” of the space-time continuum!

In plainer language, we are first and foremost about the songs. And the songs are set in the context of modern rock and roll music which is strongly informed by post-punk, shoegaze, dark psych, electro and many other micro-genres past and present. We try to have it never be boring, trite, redundant or otherwise sucky in any way. We want to be one of the ones trying to push the collective envelope. As in, how experimental can a pop song be and how “pop” can modern experimental rock get? And note: when I say “pop” I most definitely, in no uncertain terms, do NOT mean anything resembling modern mainstream drivel!

Jason:The music is rather cinematic. I would feel good if this was perceived as being here and now, traveling future-forward with some connections to the past.

Sheild thine eyes! But open thine ears. The Veda Rays.

Q: The new album is a real journey. To you, what is the sound and feeling of this trip?
James: For me, the intention of this record was to sort of provide a context and framework for future output. I feel like it is an attempt to claim certain lands, cultivating the fields for what will grow, showing some of the soil, the roots and seeds.

What I mean more specifically is that it unabashedly references many influences, in its own way, sitting them as the bricks that make up the road upon which the rest of the journey will take place. It starts off pretty densely layered but progressively strips things back eventually arriving at the last track which is an acoustic version of the opener.

I’d say lyrically and emotionally it is a bit of a roller coaster ride, in that a lot of it accurately reflects the personal circumstances from which it was borne out of. One of my best friends — and bass player — died of an accidental overdose, another was forced out of the band by his family and sent half-way across the country to a rehab — I am talking about Slo Club, the band I began in South Florida in 2007. Jason’s (Gates) sister committed suicide after many years of battling psychological problems and substance abuse, a five year relationship I had been in fell apart in the worst and most dramatic sort of ways, I had legal issues…things seemed really fucking grim, to say the very least. I literally lost everything during that time. Slo Club House, my former band’s HQ was over after my mate Jason Vargo passed.

Next I shared a place in Palm Beach with a Guyanese pothead who suffered from PTSD and a former skinhead whom I met through my loose association with an errant quasi-masonic black magick sect.  I believe the place was under the influence of a malevolent entity. Lucky for me the bottom fell out when it did.

Wow…
My long-time friend Matthew Ian ( brother of famed hip hop producer Scott Storch) took me in and I stayed with him in Bal Harbor (Miami Beach) for awhile. We were both slumming as he was basically waiting to be evicted. His world was going south at that time, as well. Those were troubled times.

I started writing a lot of what ended up on this album there. We were contemplating the end of the decade, the ends of a lot of people we knew, the ends of many naive and misguided ideas we had about things having grown up in the insulated, drug-drenched suburbs of South Florida, the ends of a many great and varied things…

These songs really came out of a weird sort of twilight world of so many things ending and dying, and such uncertainty as to what the inevitable “new beginnings” would actually turn out to be.  In the end The Veda Rays still turn it into a party though, for sure.

Q: Amazing, but true. What’s unique about the way these songs were recorded?
James: Damn, some of the bits on a few of these tracks started off as entirely different pieces, some from years ago. There’d be musical bits that Jason remembered and wanted to bring out, but I’d say, “No way, that song was shite!” but then I’d think, “Well, actually the guitar figure or drumbeat or whatever is quite good, it just needs to live in a new song…”

Jason: The technical stuff will bore most people, but for the folks that like that kind of thing, lets just say we weren’t afraid to run a signal through any piece of gear we could get our hands on and there was a fair deal of experimenting.

One thing I can say that might be unique, though the bulk of it will have to do with our next release(s), is that as we were mixing, the studio where I worked was moving. It is a huge ordeal to move a four-room recording studio. It’s terrifying really.

Anyway, everyone who works there was getting fried and it was holiday season so people were taking a break. We spent a few days during Thanksgiving, and then again during Christmas when no one was around, basically living in the studio. Occasionally trekking back and forth through the crazy snow storms and blizzards. We tracked drums to something like an additional 23 songs. We even had Julee Cruise stop by and sing on one! I guess that’s all talk for the future, but it comes to mind because during this same time we were finishing mixes on Gamma Rays.

See the video for The Veda Rays’ “All Your Pretty Fates”.

 

Q: If you slogged through that December 26th blizzard, that was true dedication! Jason, what was your philosophy/approach for mixing this record?”
Jason: The only philosophy for me would be to try to make a great-sounding record. Try to keep it in check and have it sound unique. The approach was to do it in a way that we could recall quickly and easily: We had to be ready in case we got kicked out of the studio and had to return later. We would print back any analog effects and we summed with a Dangerous 2-Bus rather than use a big console.

Q: How would you say all your mix experience informed your work on Gamma Rays Galaxy Rays Veda Rays? What are some good habits you picked up, and conversely what are some of the ‘rules’ you decided to ignore when mixing this album?
Jason: Well I’ve made enough mistakes that I don’t want to repeat so experience probably helped us avoid a few pitfalls.

A lot of the projects I’m on, I have to finish within a certain budget and deadline. I am often kinda keeping everybody feeling good about things and I’m ready to solve problems. There was some of that for sure, but it is hard to do that when it’s your band.

Q: Understandable. In the tracking and mixing, what are a couple of examples of creative engineering that you did?
James: I’ll chime in here being that I did a lot of processing on the fly, which I printed during tracking at mine and Tyson’s home studio in Atlanta. We were using a Digi 003 with a Black Lion Sparrow ADC as a front end.

On the song “Just Dust” I had two vocal passes for the lead verses which were both good takes. I piped one out to my ‘71 Fender Deluxe and re-amped it with a little of the amp’s spring reverb, as well as a bit of nice tube amp scuz for good measure. I used the other, un-re-amped take as the main vocal for the lead verses but took the re-amped track and nudged it slightly behind which created a really nice, resonant, almost tape-like doubler effect but cooler, since the “double” or echo is actually derived from a different take. I think I nudged it to the relative milliseconds of a dotted 64th note value. That is the vocal effect that is heard on the verses of that track.

I did a lot of experimenting throughout the whole tracking process…before, during and after. We tried it: whether it was trying multiple stereo mic configurations to achieve the perfect dimension for that ultimate atmospheric guitar tone, or using MIDI thru to write MIDI on a track, trigger patches from synth modules like a Roland JV-1080 or Novation A-Station AND trigger soft synths like Reaktor or Arturia Moog in order to create the ultimate, layered sounds I was after.

Another part of my treatment process for electro elements included sending stuff through stuff like the Lexicon LXP-15 for a certain ethereal, “cascading octaves” delay effect I’m fond of, or through my old PC rig where I have a few secret weapons like Kantos and tons of other older, now obscure VST effects that I don’t have in Pro Tools.

BTW, the huge, wall of sound guitar tones heard on the second half of the track “Deleted” were played by guest Juan Montoya (formerly of Floor and TORCHE, now of Monstro). We came out of his pedalboard stereo into two old tube amps, ‘71 Deluxe and ‘50-something Gibson Explorer. I mic’d both cabs close to cones but slightly off-axis (with a Shure SM57 and a Sennheiser 421), I set up a pair of Rode NT1-A’s in an ORTF configuration, and I used two other room mics: an AKG 414about six feet back from the amps and another about 12 feet back, both set to omni-directional.

The subtle magic of the Roland Dimension D was in play for "Gamma Rays".

Jason: We also did some nice things running effects returns into effects returns into other effects returns. We have a Roland Dimension D and sending the plate and a couple delays back into that really made things start swaying.

As for tracking, there’s a track named “Ellipsis” that I really love what we got with drums. I have some old cassette decks that have lo-fi omni mics and insane compressors built in them. We had them setup out on the floor in front of the kit — thanks to Michael Judeh from Dubway who helped me record a lot of the drum tracks. The tempo of that track really locked in perfectly with the release time, and the attack clamps down like an alligator! At the mix I panned them opposite to the rest of the kit and rooms, and it has this effect of subtly moving side to side throughout.

Q: That is a PLETHORA of recording and mixing tips – were you listening boys and girls? You seem like thoughtful guys, so switching gears from the technical to the philosophical…Why is music important?
James: For me, it is important because it has the capacity to convey otherwise indefinable subtleties…to affix moments in time…nuances of impression.  It provides a means to render something tangible from ones’ own unique experience, in a way that others can interact with and proliferate creatively…a way for these vagaries to take on a lives of their own.

Q: Heavy! And why is it important to you to be the ones making the music?
James: My life just doesn’t work at all without it. I tried to stop for a while…thought maybe I’d just write. I walked around in a daze for a few years with a leather-bound journal and a pen…thought I was Rimbaud. Ended up insane and thoroughly depressed. For me, there is only the hoosegow, the madhouse or death…unless I am walking this road.

Jason: Not to sound silly, because I’ve heard others say this and I’ve kinda rolled my eyes, but honestly I have to fucking do this. I’ve been obsessed with music-making and production my whole life. It’s probably just completely selfish and a bit of a safety mechanism, because if I’m not working on music, I start to go crazy. I know what kind of trouble I’m capable of getting into and this keeps me preoccupied. I have a very addictive personality and I’m very hyper. Literally I bounce around like a top, so this is good for me: Our hellbent path.

– David Weiss

Gamma Rays Galaxy Rays Veda Rays is available now on iTunes and all digital outlets, or at www.thevedarays.com.

Jake Antelis Produces/Tracks/Mixes Debut Album for The New Velvet

September 20, 2011 by  

NJ-based Jake Antelis recently produced, mixed and recorded NJ pop act The New Velvet for their self-titled debut album.

(l-r)Jake Antelis and The New Velvet: Dustin Widofsky, Robby Tal, Ben Antelis, (not pictured) Jonathan Schevelowitz

The record was tracked at Antelis’ studio, Jantelis Productions, using Solid State Logic and Avalon preamps, AKG and Earthworks microphones to record into Pro Tools and  Logic.

The New Velvet is now available on iTunes and all other digital outlets.

AKG Adds NYC Producer/Engineer Steve Pageot to Endorser Lineup

August 14, 2011 by  

AKG announced it has added GRAMMY-winning engineer and Platinum producer Steve Pageot as the latest endorser of its professional microphone line.

AKG has added NYC producer/engineer/instrumentalist Steve Pageot as an endorser.

The NYC-based Pageot (Aretha Franklin, Snoop Dogg, Talib Kweli, MTV) is an expert multi-instrumentalist on guitar, piano and jazz flute, playing and engineering/producing in multiple genres from classical to hip-hop. Pageot makes frequent use of the AKG P820 tube microphone for recording vocals and instruments.

Learn more about Steve Pageot and his recording techniques here.

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