RIVER VALE, NJ: When sound for picture is what’s needed, one composer the major networks turn to is Rich Tozzoli: GRAMMY-nominated producer, guitarist, mixer, and engineer.
Composing tracks for Fox NFL, and shows like “Pawn Stars, “Duck Dynasty,” and “American Guns”, the hook that often gets Tozzoli the gig is his intensive process for creating sound that “jumps out” of the TV speakers. His path to making viewers feel that wide dynamic range often starts with the real thing, recording drums and guitars in large live room-equipped studios like the Clubhouse in Rhinebeck, NY.
Tozzoli’s expertise in playing guitar and mixing in 5.1 surround sound add to his versatility, allowing him to create original music and sound design for a wide variety of media and genres.
Recently Tozzoli welcomed SonicScoop into his River Vale, NJ home studio where he takes his live room recordings, then turns them into tracks for TV that he mixes and produces like a mini-record. We didn’t hesitate to talk to Tozzoli about how to achieve a pumping sound that leaps out of the speakers and launches viewers into their favorite shows.
How would you characterize the kind of sound you go for when you’re producing music for TV?
That depends on what the shows are asking for. But I think of these tracks as minute-and-a-half records. I put the same amount of production into these pieces of music as I do any artist that I mix for. Overall though, I go for the sound of big drums, big guitars and big bass. I like ‘em big!
Why is getting that type of sound important to you – how does it not only make you stand out as a composer, but also help benefit the production and viewer experience?
Well, I like to think my tracks “jump out” of the small speakers on TV. I’ve taken all the production experience of working with great guitarists such as Al DiMeola and Ace Frehley, etc… and applied it to my own tracks. I do a lot of tracks with live drummers in good rooms, and I use quite a bit of room mics and compression to make them pump.
Isn’t it a lot more labor-intensive to cut tracks with real drummers than to just use samples?
Sometimes – yes. But it’s a lot more realistic and that definitely translates onscreen. Plus, it’s a lot more fun. You gotta have fun doing this, or else pick another career!
What is the creative brief you get from your clients, on shows such as “Fox NFL,” “Duck Dynasty,” and “Pawn Stars” – what kind of music, sound, or feel, would you say they’re looking for?
Again, that depends. Each show has its own sonic signature that you have to adjust to. The open D-tuned Resonator slide tracks for “Duck Dynasty” wont fly on “Fox NFL” – but the nasty, edgy drop D Les Paul rock tunes for NFL wont fly on Duck Dynasty and so on. I also do a lot of scientific music and crime drama – they have their market and sonic flavor.
How does recording at studios such as the Clubhouse help you to achieve your sonic objectives?
Well, as far as big drums and big guitars, you cant get them any other way than to let them breathe in a great live room. I’m lucky to have a room like the Clubhouse, as well as a few drummers that have nice-sounding rooms of their own. It’s a team effort.
I do use a lot of room mics, and when working with folks like Paul Antonell at the Clubhouse, I rely on his great ribbon mic collection– which can take my style of hard compression without getting edgy. So, I choose to often record in a good live room with excellent gear.
I’m careful about my signal path – all the way from having good, well-intonated guitars — with fresh strings — to the cables to the amps, mics, preamps, converters and on up to the mix stage. I have a nice little collection of vintage amps that sound great. I pay attention to every detail, and try to let nothing slide. Also, I’m lucky enough to work with great drummers – from Ray Levier and Shawn Pelton to Vincent Miraglia – they help make all the difference.
This may sound obvious, but why does the sound of a room matter so much in recording for TV?
Well, that’s actually just a personal production preference of mine. I use rooms to add a dimensional aspect to the tracks, which really does shine through – even when the track is sitting behind dialog.
Lucky for me, the editors cut to a lot of stings that I add, so its often just my music and video. That’s when you really can hear the room sounds on drums and guitars – but more on the drums.
Does tracking for TV allow for creativity? Where do you draw inspiration for your sounds from?
Oh yes, I love it. The reason is, I can go from wicked hard rock to creepy orchestrated sound beds to Cajun music all in one day. I love that. I don’t like to do too much of one thing – I get bored fast. This lets me express all my different styles.
Inspiration comes from many places – but primarily from the different instruments I play. For example, the baritone guitar will have its own sounds, as will my resonator, or a mandolin, or a good Guild 12-string acoustic. That also applies to different tunings that I use, and with electrics – to different amps. Plugging into an old ’60’s Gibson Falcon or Magnatone with a good Tele or Les Paul will inspire its own direction. Lucky for me, many of the shows I compose for are guitar-centric.